![]() ![]() The bosses have a massive amount of health and everyone needs to work together.Ī free to play game must have limits, right? It does, but I’m finding this game surprisingly generous with its structure. Aside from that there isn’t much to it besides positioning, and getting in as many hits as possible. ![]() You have a few options with attacks, mainly a charge shot, dash or uppercut. You also have a shield to deploy if it looks like you’re going to get hit. The gameplay is mostly mashing attacks and avoiding the slow but powerful boss patterns. ![]() Since you can always have 4 Kirbys with you, in single player you get bots, but you can also recruit adventures or just give the bots custom gear and roles. It’s more slow-paced, strategic and grindy than a regular Kirby game, but still good fun. Every Kirby is limited to one weapon type Sword, Hammer, Healing or Magic. You also can’t suck anything up… a Kirby game without his signature suck? Yup. You have a time limit and you need to grind away at the bosses health as fast as you can while not dying. Each mission is a fight against a single boss on a flat stage. You can still jump, but there’s no actual levels. Kirby has traditional movement similar to Star Allies and previous 2D platformers, except with a few things missing. This is basically a boss-challenge fighting game. A platformer? A fighter? A kart racer? What’s Kirby up to? I’ve been playing the last few days and thought I’d do a little writeup to describe what it is. That was a big factor in getting me to try it. It’s a sequel to the free-to-play 3DS Kirby Clash game, but now with the addition of online multiplayer. This game was announced during the Nintendo Direct a few days ago and released immediately, faster than you could Uber it. Super Kirby Clash is now up on the Nintendo Switch eShop as a free download. Surprise! Kirby just ate all your games and downloaded himself onto your Switch. ![]()
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